Description
▶Playing Introduction
Zombie Sweeper is a accumulation state mettlesome which keeps off the surging zombies from left and right.
▶Playing Method
1. You crapper blackball zombies by impinging left and correct on the concealment according to their coming timing.
2. If you touch wrong cod to absent of the timing, you module be low the dangerous status because of an move delay.
3. A instrument swap: You crapper change your currently selected weapons by impinging an icon on the top of the concealment or the important character.
4. Use of primary instrument : You crapper use primary weapons by flowing a certain time.
▶ Game features
1. 30 types of different weapons
2. 10 types of unusual primary weapons
3. Various kinds of zombies' dying actions
4. A instrument raise grouping
Submit Score to Facebook & Twitter
▶ Tips
When weapons are upgraded, it module be presented primary knowledge and different effects.
▶ Game Center & Openfeint
▶ Update 1.0.1
- iOS 4.0 Tested
- Yellow Soul 100 == 1 Gem
- Gem drops percent 1% -> 5%
▶ Update 1.1.0
-Added 12 Weapons
-Added individual dying motions
-Added Episode.2
-Added costume
-Added Game Center
-Added Quest
-Added Achivements
▶ Update 1.1.1
-fixed fault ( break )
▶ Update 1.2.0
-Added Episode 3
-Added Costume
▶ Homepage: http://www.dndDream.com
▶ Facebook: Facebook.com/projectsoul
Attachment 636883Attachment 636884Attachment 636885Attachment 636886Attachment 636887
Download Links:
Wupload
FileSoniC
▶Playing Introduction
Zombie Sweeper is a accumulation state mettlesome which keeps off the surging zombies from left and right.
▶Playing Method
1. You crapper blackball zombies by impinging left and correct on the concealment according to their coming timing.
2. If you touch wrong cod to absent of the timing, you module be low the dangerous status because of an move delay.
3. A instrument swap: You crapper change your currently selected weapons by impinging an icon on the top of the concealment or the important character.
4. Use of primary instrument : You crapper use primary weapons by flowing a certain time.
▶ Game features
1. 30 types of different weapons
2. 10 types of unusual primary weapons
3. Various kinds of zombies' dying actions
4. A instrument raise grouping
Submit Score to Facebook & Twitter
▶ Tips
When weapons are upgraded, it module be presented primary knowledge and different effects.
▶ Game Center & Openfeint
▶ Update 1.0.1
- iOS 4.0 Tested
- Yellow Soul 100 == 1 Gem
- Gem drops percent 1% -> 5%
▶ Update 1.1.0
-Added 12 Weapons
-Added individual dying motions
-Added Episode.2
-Added costume
-Added Game Center
-Added Quest
-Added Achivements
▶ Update 1.1.1
-fixed fault ( break )
▶ Update 1.2.0
-Added Episode 3
-Added Costume
▶ Homepage: http://www.dndDream.com
▶ Facebook: Facebook.com/projectsoul
Attachment 636883Attachment 636884Attachment 636885Attachment 636886Attachment 636887
Download Links:
Wupload
FileSoniC
Attached Images
- mzl.xyrioyuf.320x480-75.jpg (107.6 KB)
- mzl.wclwlygb.320x480-75.jpg (83.3 KB)
- mzl.qcoeovpc.320x480-75.jpg (71.3 KB)
- mzl.ovdfslxf.320x480-75.jpg (67.2 KB)
- mzl.euxjiwix.320x480-75.jpg (83.7 KB)
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